[240327 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:08:05 (18 days) [240327 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:23:05 [240327 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:23:05 [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:11:05 (18 days) [240327 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:26:05 [240327 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:26:05 [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:14:05 (18 days) [240327 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:29:05 [240327 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:29:05 [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:17:05 (18 days) [240327 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:32:05 [240327 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:32:05 [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:20:05 (18 days) [240327 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:35:05 [240327 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:35:05 [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:23:05 (18 days) [240327 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:38:05 [240327 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:38:05 [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:26:05 (18 days) [240327 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:41:05 [240327 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:41:05 [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:29:05 (18 days) [240327 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:44:05 [240327 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:44:05 [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:32:05 (18 days) [240327 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:47:05 [240327 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:47:05 [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:35:05 (18 days) [240327 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:50:05 [240327 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:50:05 [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:38:05 (18 days) [240327 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:53:05 [240327 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:53:05 [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:41:05 (18 days) [240327 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:56:05 [240327 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:56:05 [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:44:05 (18 days) [240327 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 07:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 07:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 07:59:05 [240327 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 07:59:05 [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:47:05 (18 days) [240327 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:02:05 [240327 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:02:05 [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:50:05 (18 days) [240327 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:05:05 [240327 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:05:05 [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:53:05 (18 days) [240327 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:08:05 [240327 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:08:05 [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:56:05 (18 days) [240327 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:11:05 [240327 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:11:05 [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 440:59:05 (18 days) [240327 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:14:05 [240327 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:14:05 [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:02:05 (18 days) [240327 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:17:05 [240327 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:17:05 [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:05:05 (18 days) [240327 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:20:05 [240327 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:20:05 [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:08:05 (18 days) [240327 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:23:05 [240327 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:23:05 [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:11:05 (18 days) [240327 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:26:05 [240327 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:26:05 [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:14:05 (18 days) [240327 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:29:05 [240327 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:29:05 [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:17:05 (18 days) [240327 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:32:05 [240327 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:32:05 [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:20:05 (18 days) [240327 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:35:05 [240327 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:35:05 [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:23:05 (18 days) [240327 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:38:05 [240327 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:38:05 [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:26:05 (18 days) [240327 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:41:05 [240327 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:41:05 [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:29:05 (18 days) [240327 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:44:05 [240327 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:44:05 [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:32:05 (18 days) [240327 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:47:05 [240327 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:47:05 [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:35:05 (18 days) [240327 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:50:05 [240327 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:50:05 [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:38:05 (18 days) [240327 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:53:05 [240327 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:53:05 [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:41:05 (18 days) [240327 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:56:05 [240327 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:56:05 [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:44:05 (18 days) [240327 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 08:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 08:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 08:59:05 [240327 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 08:59:05 [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:47:05 (18 days) [240327 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:02:05 [240327 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:02:05 [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:50:05 (18 days) [240327 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:05:05 [240327 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:05:05 [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:53:05 (18 days) [240327 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:08:05 [240327 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:08:05 [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:56:05 (18 days) [240327 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:11:05 [240327 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:11:05 [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 441:59:05 (18 days) [240327 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:14:05 [240327 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:14:05 [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:02:05 (18 days) [240327 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:17:05 [240327 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:17:05 [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:05:05 (18 days) [240327 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:20:05 [240327 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:20:05 [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:08:05 (18 days) [240327 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:23:05 [240327 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:23:05 [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:11:05 (18 days) [240327 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:26:05 [240327 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:26:05 [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:14:05 (18 days) [240327 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:29:05 [240327 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:29:05 [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:17:05 (18 days) [240327 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:32:05 [240327 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:32:05 [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:20:05 (18 days) [240327 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:35:05 [240327 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:35:05 [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:23:05 (18 days) [240327 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:38:05 [240327 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:38:05 [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:26:05 (18 days) [240327 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:41:05 [240327 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:41:05 [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:29:05 (18 days) [240327 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:44:05 [240327 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:44:05 [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:32:05 (18 days) [240327 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:47:05 [240327 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:47:05 [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:35:05 (18 days) [240327 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:50:05 [240327 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:50:05 [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:38:05 (18 days) [240327 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:53:05 [240327 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:53:05 [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:41:05 (18 days) [240327 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:56:05 [240327 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:56:05 [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:44:05 (18 days) [240327 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 09:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 09:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 09:59:05 [240327 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 09:59:05 [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:47:05 (18 days) [240327 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:02:05 [240327 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:02:05 [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:50:05 (18 days) [240327 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:05:05 [240327 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:05:05 [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:53:05 (18 days) [240327 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:08:05 [240327 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:08:05 [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:56:05 (18 days) [240327 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:11:05 [240327 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:11:05 [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 442:59:05 (18 days) [240327 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:14:05 [240327 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:14:05 [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:02:05 (18 days) [240327 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:17:05 [240327 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:17:05 [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:05:05 (18 days) [240327 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:20:05 [240327 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:20:05 [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:08:05 (18 days) [240327 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:23:05 [240327 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:23:05 [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:11:05 (18 days) [240327 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:26:05 [240327 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:26:05 [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:14:05 (18 days) [240327 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:29:05 [240327 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:29:05 [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:17:05 (18 days) [240327 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:32:05 [240327 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:32:05 [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:20:05 (18 days) [240327 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:35:05 [240327 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:35:05 [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:23:05 (18 days) [240327 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:38:05 [240327 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:38:05 [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:26:05 (18 days) [240327 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:41:05 [240327 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:41:05 [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:29:05 (18 days) [240327 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:44:05 [240327 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:44:05 [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:32:05 (18 days) [240327 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:47:05 [240327 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:47:05 [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:35:05 (18 days) [240327 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:50:05 [240327 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:50:05 [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:38:05 (18 days) [240327 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:53:05 [240327 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:53:05 [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:41:05 (18 days) [240327 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:56:05 [240327 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:56:05 [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:44:05 (18 days) [240327 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 10:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 10:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 10:59:05 [240327 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 10:59:05 [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:47:05 (18 days) [240327 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:02:05 [240327 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:02:05 [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:50:05 (18 days) [240327 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:05:05 [240327 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:05:05 [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:53:05 (18 days) [240327 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:08:05 [240327 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:08:05 [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:56:05 (18 days) [240327 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:11:05 [240327 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:11:05 [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 443:59:05 (18 days) [240327 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:14:05 [240327 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:14:05 [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:02:05 (18 days) [240327 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:17:05 [240327 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:17:05 [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:05:05 (18 days) [240327 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:20:05 [240327 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:20:05 [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:08:05 (18 days) [240327 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:23:05 [240327 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:23:05 [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:11:05 (18 days) [240327 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:26:05 [240327 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:26:05 [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:14:05 (18 days) [240327 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:29:05 [240327 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:29:05 [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:29:06] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:17:05 (18 days) [240327 11:29:06] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:32:05 [240327 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:32:05 [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:20:05 (18 days) [240327 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:35:05 [240327 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:35:05 [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:23:05 (18 days) [240327 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:38:05 [240327 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:38:05 [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:26:05 (18 days) [240327 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:41:05 [240327 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:41:05 [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:29:05 (18 days) [240327 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:44:05 [240327 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:44:05 [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:32:05 (18 days) [240327 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:47:05 [240327 11:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:47:05 [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:35:05 (18 days) [240327 11:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:50:05 [240327 11:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:50:05 [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:38:05 (18 days) [240327 11:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:53:05 [240327 11:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:53:05 [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:41:05 (18 days) [240327 11:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:56:05 [240327 11:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:56:05 [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:44:05 (18 days) [240327 11:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 11:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 11:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 11:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 11:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 11:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 11:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 11:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 11:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 11:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 11:59:05 [240327 11:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 11:59:05 [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 11:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 11:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 11:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:47:05 (18 days) [240327 11:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:02:05 [240327 12:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:02:05 [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:50:05 (18 days) [240327 12:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:05:05 [240327 12:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:05:05 [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:53:05 (18 days) [240327 12:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:08:05 [240327 12:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:08:05 [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:56:05 (18 days) [240327 12:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:11:05 [240327 12:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:11:05 [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 444:59:05 (18 days) [240327 12:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:14:05 [240327 12:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:14:05 [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:02:05 (18 days) [240327 12:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:17:05 [240327 12:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:17:05 [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:05:05 (18 days) [240327 12:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:20:05 [240327 12:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:20:05 [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:08:05 (18 days) [240327 12:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:23:05 [240327 12:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:23:05 [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:11:05 (18 days) [240327 12:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:26:05 [240327 12:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:26:05 [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:14:05 (18 days) [240327 12:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:29:05 [240327 12:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:29:05 [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:17:05 (18 days) [240327 12:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:32:05 [240327 12:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:32:05 [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:20:05 (18 days) [240327 12:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:35:05 [240327 12:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:35:05 [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:23:05 (18 days) [240327 12:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:38:05 [240327 12:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:38:05 [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:26:05 (18 days) [240327 12:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:41:05 [240327 12:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:41:05 [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:29:05 (18 days) [240327 12:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:44:05 [240327 12:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:44:05 [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:32:05 (18 days) [240327 12:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:47:05 [240327 12:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:47:05 [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:35:05 (18 days) [240327 12:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:50:05 [240327 12:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:50:05 [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:38:05 (18 days) [240327 12:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:53:05 [240327 12:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:53:05 [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:41:05 (18 days) [240327 12:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:56:05 [240327 12:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:56:05 [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:44:05 (18 days) [240327 12:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 12:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 12:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 12:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 12:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 12:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 12:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 12:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 12:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 12:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 12:59:05 [240327 12:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 12:59:05 [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 12:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 12:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 12:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:47:05 (18 days) [240327 12:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:02:05 [240327 13:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:02:05 [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:50:05 (18 days) [240327 13:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:05:05 [240327 13:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:05:05 [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:53:05 (18 days) [240327 13:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:08:05 [240327 13:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:08:05 [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:56:05 (18 days) [240327 13:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:11:05 [240327 13:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:11:05 [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 445:59:05 (18 days) [240327 13:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:14:05 [240327 13:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:14:05 [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:02:05 (18 days) [240327 13:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:17:05 [240327 13:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:17:05 [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:05:05 (18 days) [240327 13:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:20:05 [240327 13:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:20:05 [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:08:05 (18 days) [240327 13:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:23:05 [240327 13:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:23:05 [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:11:05 (18 days) [240327 13:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:26:05 [240327 13:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:26:05 [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:14:05 (18 days) [240327 13:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:29:05 [240327 13:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:29:05 [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:17:05 (18 days) [240327 13:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:32:05 [240327 13:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:32:05 [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:20:05 (18 days) [240327 13:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:35:05 [240327 13:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:35:05 [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:23:05 (18 days) [240327 13:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:38:05 [240327 13:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:38:05 [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:26:05 (18 days) [240327 13:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:41:05 [240327 13:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:41:05 [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:29:05 (18 days) [240327 13:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:44:05 [240327 13:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:44:05 [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:32:05 (18 days) [240327 13:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:47:05 [240327 13:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:47:05 [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:35:05 (18 days) [240327 13:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:50:05 [240327 13:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:50:05 [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:38:05 (18 days) [240327 13:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:53:05 [240327 13:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:53:05 [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:41:05 (18 days) [240327 13:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:56:05 [240327 13:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:56:05 [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:44:05 (18 days) [240327 13:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 13:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 13:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 13:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 13:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 13:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 13:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 13:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 13:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 13:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 13:59:05 [240327 13:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 13:59:05 [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 13:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 13:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 13:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:47:05 (18 days) [240327 13:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:02:05 [240327 14:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:02:05 [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:50:05 (18 days) [240327 14:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:05:05 [240327 14:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:05:05 [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:53:05 (18 days) [240327 14:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:08:05 [240327 14:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:08:05 [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:56:05 (18 days) [240327 14:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:11:05 [240327 14:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:11:05 [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 446:59:05 (18 days) [240327 14:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:14:05 [240327 14:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:14:05 [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:02:05 (18 days) [240327 14:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:17:05 [240327 14:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:17:05 [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:05:05 (18 days) [240327 14:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:20:05 [240327 14:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:20:05 [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:08:05 (18 days) [240327 14:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:23:05 [240327 14:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:23:05 [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:11:05 (18 days) [240327 14:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:26:05 [240327 14:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:26:05 [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:14:05 (18 days) [240327 14:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:29:05 [240327 14:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:29:05 [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:17:05 (18 days) [240327 14:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:32:05 [240327 14:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:32:05 [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:20:05 (18 days) [240327 14:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:35:05 [240327 14:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:35:05 [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:23:05 (18 days) [240327 14:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:38:05 [240327 14:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:38:05 [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:26:05 (18 days) [240327 14:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:41:05 [240327 14:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:41:05 [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:29:05 (18 days) [240327 14:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:44:05 [240327 14:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:44:05 [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:32:05 (18 days) [240327 14:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:47:05 [240327 14:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:47:05 [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:35:05 (18 days) [240327 14:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:50:05 [240327 14:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:50:05 [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:38:05 (18 days) [240327 14:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:53:05 [240327 14:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:53:05 [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:41:05 (18 days) [240327 14:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:56:05 [240327 14:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:56:05 [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:44:05 (18 days) [240327 14:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 14:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 14:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 14:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 14:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 14:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 14:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 14:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 14:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 14:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 14:59:05 [240327 14:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 14:59:05 [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 14:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 14:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 14:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:47:05 (18 days) [240327 14:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:02:05 [240327 15:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:02:05 [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:50:05 (18 days) [240327 15:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:05:05 [240327 15:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:05:05 [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:53:05 (18 days) [240327 15:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:08:05 [240327 15:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:08:05 [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:56:05 (18 days) [240327 15:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:11:05 [240327 15:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:11:05 [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 447:59:05 (18 days) [240327 15:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:14:05 [240327 15:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:14:05 [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:02:05 (18 days) [240327 15:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:17:05 [240327 15:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:17:05 [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:05:05 (18 days) [240327 15:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:20:05 [240327 15:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:20:05 [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:08:05 (18 days) [240327 15:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:23:05 [240327 15:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:23:05 [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:11:05 (18 days) [240327 15:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:26:05 [240327 15:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:26:05 [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:14:05 (18 days) [240327 15:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:29:05 [240327 15:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:29:05 [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:17:05 (18 days) [240327 15:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:32:05 [240327 15:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:32:05 [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:20:05 (18 days) [240327 15:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:35:05 [240327 15:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:35:05 [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:23:05 (18 days) [240327 15:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:38:05 [240327 15:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:38:05 [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:26:05 (18 days) [240327 15:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:41:05 [240327 15:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:41:05 [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:29:05 (18 days) [240327 15:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:44:05 [240327 15:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:44:05 [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:32:05 (18 days) [240327 15:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:47:05 [240327 15:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:47:05 [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:35:05 (18 days) [240327 15:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:50:05 [240327 15:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:50:05 [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:38:05 (18 days) [240327 15:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:53:05 [240327 15:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:53:05 [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:41:05 (18 days) [240327 15:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:56:05 [240327 15:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:56:05 [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:44:05 (18 days) [240327 15:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 15:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 15:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 15:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 15:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 15:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 15:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 15:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 15:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 15:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 15:59:05 [240327 15:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 15:59:05 [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 15:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 15:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 15:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:47:05 (18 days) [240327 15:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:02:05 [240327 16:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:02:05 [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:02:14] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:51:00 (18 days) [240327 16:02:14] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:05:05 [240327 16:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:05:05 [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:53:05 (18 days) [240327 16:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:08:05 [240327 16:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:08:05 [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:56:05 (18 days) [240327 16:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:11:05 [240327 16:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:11:05 [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 448:59:05 (18 days) [240327 16:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:14:05 [240327 16:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:14:05 [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:02:05 (18 days) [240327 16:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:17:05 [240327 16:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:17:05 [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:05:05 (18 days) [240327 16:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:20:05 [240327 16:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:20:05 [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:08:05 (18 days) [240327 16:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:23:05 [240327 16:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:23:05 [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:11:05 (18 days) [240327 16:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:26:05 [240327 16:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:26:05 [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:14:05 (18 days) [240327 16:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:29:05 [240327 16:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:29:05 [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:17:05 (18 days) [240327 16:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:32:05 [240327 16:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:32:05 [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:20:05 (18 days) [240327 16:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:35:05 [240327 16:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:35:05 [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:23:05 (18 days) [240327 16:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:38:05 [240327 16:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:38:05 [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:26:05 (18 days) [240327 16:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:41:05 [240327 16:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:41:05 [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:29:05 (18 days) [240327 16:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:44:05 [240327 16:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:44:05 [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:32:05 (18 days) [240327 16:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:47:05 [240327 16:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:47:05 [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:35:05 (18 days) [240327 16:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:50:05 [240327 16:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:50:05 [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:38:05 (18 days) [240327 16:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:53:05 [240327 16:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:53:05 [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:41:05 (18 days) [240327 16:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:56:05 [240327 16:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:56:05 [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:44:05 (18 days) [240327 16:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 16:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 16:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 16:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 16:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 16:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 16:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 16:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 16:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 16:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 16:59:05 [240327 16:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 16:59:05 [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 16:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 16:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 16:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:47:05 (18 days) [240327 16:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:02:05 [240327 17:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:02:05 [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:50:05 (18 days) [240327 17:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:05:05 [240327 17:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:05:05 [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:53:05 (18 days) [240327 17:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:08:05 [240327 17:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:08:05 [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:56:05 (18 days) [240327 17:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:11:05 [240327 17:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:11:05 [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 449:59:05 (18 days) [240327 17:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:14:05 [240327 17:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:14:05 [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:02:05 (18 days) [240327 17:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:17:05 [240327 17:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:17:05 [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:05:05 (18 days) [240327 17:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:20:05 [240327 17:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:20:05 [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:08:05 (18 days) [240327 17:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:23:05 [240327 17:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:23:05 [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:11:05 (18 days) [240327 17:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:26:05 [240327 17:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:26:05 [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:14:05 (18 days) [240327 17:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:29:05 [240327 17:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:29:05 [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:17:05 (18 days) [240327 17:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:32:05 [240327 17:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:32:05 [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:20:05 (18 days) [240327 17:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:35:05 [240327 17:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:35:05 [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:23:05 (18 days) [240327 17:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:38:05 [240327 17:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:38:05 [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:26:05 (18 days) [240327 17:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:41:05 [240327 17:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:41:05 [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:29:05 (18 days) [240327 17:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:44:05 [240327 17:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:44:05 [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:32:05 (18 days) [240327 17:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:47:05 [240327 17:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:47:05 [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:35:05 (18 days) [240327 17:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:50:05 [240327 17:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:50:05 [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:38:05 (18 days) [240327 17:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:53:05 [240327 17:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:53:05 [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:41:05 (18 days) [240327 17:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:56:05 [240327 17:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:56:05 [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:44:05 (18 days) [240327 17:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 17:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 17:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 17:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 17:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 17:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 17:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 17:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 17:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 17:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 17:59:05 [240327 17:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 17:59:05 [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 17:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 17:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 17:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:47:05 (18 days) [240327 17:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:02:05 [240327 18:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:02:05 [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:50:05 (18 days) [240327 18:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:05:05 [240327 18:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:05:05 [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:53:05 (18 days) [240327 18:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:08:05 [240327 18:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:08:05 [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:56:05 (18 days) [240327 18:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:11:05 [240327 18:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:11:05 [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 450:59:05 (18 days) [240327 18:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:14:05 [240327 18:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:14:05 [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:02:05 (18 days) [240327 18:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:17:05 [240327 18:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:17:05 [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:05:05 (18 days) [240327 18:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:20:05 [240327 18:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:20:05 [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:08:05 (18 days) [240327 18:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:23:05 [240327 18:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:23:05 [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:11:05 (18 days) [240327 18:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:26:05 [240327 18:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:26:05 [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:14:05 (18 days) [240327 18:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:29:05 [240327 18:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:29:05 [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:17:05 (18 days) [240327 18:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:32:05 [240327 18:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:32:05 [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:20:05 (18 days) [240327 18:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:35:05 [240327 18:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:35:05 [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:23:05 (18 days) [240327 18:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:38:05 [240327 18:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:38:05 [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:26:05 (18 days) [240327 18:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:41:05 [240327 18:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:41:05 [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:29:05 (18 days) [240327 18:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:44:05 [240327 18:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:44:05 [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:32:05 (18 days) [240327 18:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:47:05 [240327 18:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:47:05 [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:35:05 (18 days) [240327 18:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:50:05 [240327 18:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:50:05 [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:38:05 (18 days) [240327 18:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:53:05 [240327 18:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:53:05 [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:41:05 (18 days) [240327 18:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:56:05 [240327 18:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:56:05 [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:44:05 (18 days) [240327 18:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 18:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 18:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 18:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 18:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 18:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 18:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 18:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 18:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 18:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 18:59:05 [240327 18:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 18:59:05 [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 18:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 18:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 18:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:47:05 (18 days) [240327 18:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:02:05 [240327 19:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:02:05 [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:50:05 (18 days) [240327 19:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:05:05 [240327 19:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:05:05 [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:53:05 (18 days) [240327 19:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:08:05 [240327 19:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:08:05 [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:56:05 (18 days) [240327 19:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:11:05 [240327 19:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:11:05 [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 451:59:05 (18 days) [240327 19:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:14:05 [240327 19:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:14:05 [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:02:05 (18 days) [240327 19:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:17:05 [240327 19:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:17:05 [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:05:05 (18 days) [240327 19:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:20:05 [240327 19:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:20:05 [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:08:05 (18 days) [240327 19:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:23:05 [240327 19:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:23:05 [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:11:05 (18 days) [240327 19:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:26:05 [240327 19:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:26:05 [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:14:05 (18 days) [240327 19:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:29:05 [240327 19:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:29:05 [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:17:05 (18 days) [240327 19:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:32:05 [240327 19:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:32:05 [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:20:05 (18 days) [240327 19:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:35:05 [240327 19:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:35:05 [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:23:05 (18 days) [240327 19:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:38:05 [240327 19:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:38:05 [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:26:05 (18 days) [240327 19:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:41:05 [240327 19:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:41:05 [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:29:05 (18 days) [240327 19:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:44:05 [240327 19:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:44:05 [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:32:05 (18 days) [240327 19:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:47:05 [240327 19:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:47:05 [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:35:05 (18 days) [240327 19:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:50:05 [240327 19:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:50:05 [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:38:05 (18 days) [240327 19:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:53:05 [240327 19:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:53:05 [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:41:05 (18 days) [240327 19:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:56:05 [240327 19:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:56:05 [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:44:05 (18 days) [240327 19:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 19:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 19:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 19:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 19:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 19:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 19:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 19:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 19:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 19:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 19:59:05 [240327 19:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 19:59:05 [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 19:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 19:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 19:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:47:05 (18 days) [240327 19:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:02:05 [240327 20:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:02:05 [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:50:05 (18 days) [240327 20:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:05:05 [240327 20:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:05:05 [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:53:05 (18 days) [240327 20:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:08:05 [240327 20:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:08:05 [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:56:05 (18 days) [240327 20:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:11:05 [240327 20:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:11:05 [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 452:59:05 (18 days) [240327 20:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:14:05 [240327 20:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:14:05 [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:02:05 (18 days) [240327 20:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:17:05 [240327 20:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:17:05 [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:05:05 (18 days) [240327 20:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:20:05 [240327 20:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:20:05 [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:08:05 (18 days) [240327 20:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:23:05 [240327 20:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:23:05 [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:11:05 (18 days) [240327 20:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:26:05 [240327 20:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:26:05 [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:14:05 (18 days) [240327 20:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:29:05 [240327 20:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:29:05 [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:17:05 (18 days) [240327 20:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:32:05 [240327 20:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:32:05 [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:20:05 (18 days) [240327 20:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:35:05 [240327 20:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:35:05 [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:23:05 (18 days) [240327 20:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:38:05 [240327 20:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:38:05 [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:38:06] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:26:05 (18 days) [240327 20:38:06] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:41:05 [240327 20:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:41:05 [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:29:05 (18 days) [240327 20:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:44:05 [240327 20:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:44:05 [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:32:05 (18 days) [240327 20:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:47:05 [240327 20:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:47:05 [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:35:05 (18 days) [240327 20:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:50:05 [240327 20:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:50:05 [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:38:05 (18 days) [240327 20:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:53:05 [240327 20:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:53:05 [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:41:05 (18 days) [240327 20:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:56:05 [240327 20:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:56:05 [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:44:05 (18 days) [240327 20:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 20:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 20:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 20:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 20:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 20:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 20:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 20:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 20:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 20:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 20:59:05 [240327 20:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 20:59:05 [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 20:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 20:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 20:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:47:05 (18 days) [240327 20:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:02:05 [240327 21:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:02:05 [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:50:05 (18 days) [240327 21:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:05:05 [240327 21:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:05:05 [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:53:05 (18 days) [240327 21:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:08:05 [240327 21:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:08:05 [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:56:05 (18 days) [240327 21:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:11:05 [240327 21:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:11:05 [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 453:59:05 (18 days) [240327 21:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:14:05 [240327 21:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:14:05 [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:02:05 (18 days) [240327 21:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:17:05 [240327 21:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:17:05 [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:05:05 (18 days) [240327 21:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:20:05 [240327 21:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:20:05 [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:08:05 (18 days) [240327 21:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:23:05 [240327 21:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:23:05 [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:11:05 (18 days) [240327 21:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:26:05 [240327 21:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:26:05 [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:14:05 (18 days) [240327 21:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:29:05 [240327 21:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:29:05 [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:17:05 (18 days) [240327 21:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:32:05 [240327 21:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:32:05 [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:20:05 (18 days) [240327 21:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:35:05 [240327 21:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:35:05 [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:23:05 (18 days) [240327 21:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:38:05 [240327 21:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:38:05 [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:26:05 (18 days) [240327 21:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:41:05 [240327 21:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:41:05 [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:29:05 (18 days) [240327 21:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:44:05 [240327 21:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:44:05 [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:32:05 (18 days) [240327 21:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:47:05 [240327 21:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:47:05 [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:35:05 (18 days) [240327 21:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:50:05 [240327 21:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:50:05 [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:38:05 (18 days) [240327 21:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:53:05 [240327 21:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:53:05 [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:41:05 (18 days) [240327 21:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:56:05 [240327 21:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:56:05 [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:44:05 (18 days) [240327 21:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 21:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 21:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 21:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 21:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 21:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 21:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 21:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 21:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 21:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 21:59:05 [240327 21:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 21:59:05 [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 21:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 21:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 21:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:47:05 (18 days) [240327 21:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:02:05 [240327 22:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:02:05 [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:50:05 (18 days) [240327 22:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:05:05 [240327 22:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:05:05 [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:53:05 (18 days) [240327 22:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:08:05 [240327 22:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:08:05 [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:56:05 (18 days) [240327 22:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:11:05 [240327 22:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:11:05 [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 454:59:05 (18 days) [240327 22:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:14:05 [240327 22:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:14:05 [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:02:05 (18 days) [240327 22:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:17:05 [240327 22:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:17:05 [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:05:05 (18 days) [240327 22:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:20:05 [240327 22:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:20:05 [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:08:05 (18 days) [240327 22:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:23:05 [240327 22:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:23:05 [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:11:05 (18 days) [240327 22:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:26:05 [240327 22:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:26:05 [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:14:05 (18 days) [240327 22:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:29:05 [240327 22:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:29:05 [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:17:05 (18 days) [240327 22:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:32:05 [240327 22:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:32:05 [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:20:05 (18 days) [240327 22:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:35:05 [240327 22:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:35:05 [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:23:05 (18 days) [240327 22:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:38:05 [240327 22:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:38:05 [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:26:05 (18 days) [240327 22:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:41:05 [240327 22:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:41:05 [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:29:05 (18 days) [240327 22:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:44:05 [240327 22:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:44:05 [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:32:05 (18 days) [240327 22:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:47:05 [240327 22:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:47:05 [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:35:05 (18 days) [240327 22:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:50:05 [240327 22:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:50:05 [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:38:05 (18 days) [240327 22:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:53:05 [240327 22:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:53:05 [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:41:05 (18 days) [240327 22:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:56:05 [240327 22:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:56:05 [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:44:05 (18 days) [240327 22:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 22:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 22:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 22:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 22:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 22:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 22:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 22:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 22:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 22:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 22:59:05 [240327 22:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 22:59:05 [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 22:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 22:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 22:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:47:05 (18 days) [240327 22:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:02:05 [240327 23:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:02:05 [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:50:05 (18 days) [240327 23:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:05:05 [240327 23:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:05:05 [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:53:05 (18 days) [240327 23:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:08:05 [240327 23:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:08:05 [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:56:05 (18 days) [240327 23:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:11:05 [240327 23:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:11:05 [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 455:59:05 (18 days) [240327 23:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:14:05 [240327 23:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:14:05 [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:02:05 (19 days) [240327 23:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:17:05 [240327 23:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:17:05 [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:05:05 (19 days) [240327 23:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:20:05 [240327 23:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:20:05 [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:08:05 (19 days) [240327 23:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:23:05 [240327 23:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:23:05 [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:11:05 (19 days) [240327 23:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:26:05 [240327 23:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:26:05 [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:14:05 (19 days) [240327 23:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:29:05 [240327 23:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:29:05 [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:17:05 (19 days) [240327 23:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:32:05 [240327 23:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:32:05 [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:20:05 (19 days) [240327 23:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:35:05 [240327 23:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:35:05 [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:23:05 (19 days) [240327 23:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:38:05 [240327 23:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:38:05 [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:26:05 (19 days) [240327 23:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:41:05 [240327 23:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:41:05 [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:29:05 (19 days) [240327 23:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:44:05 [240327 23:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:44:05 [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:32:05 (19 days) [240327 23:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:47:05 [240327 23:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:47:05 [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:35:05 (19 days) [240327 23:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:50:05 [240327 23:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:50:05 [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:38:05 (19 days) [240327 23:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:53:05 [240327 23:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:53:05 [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:41:05 (19 days) [240327 23:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:56:05 [240327 23:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:56:05 [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:44:05 (19 days) [240327 23:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240327 23:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240327 23:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240327 23:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240327 23:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240327 23:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240327 23:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240327 23:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240327 23:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240327 23:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-28 23:59:05 [240327 23:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-28 23:59:05 [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240327 23:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240327 23:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240327 23:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:47:05 (19 days) [240327 23:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:02:05 [240328 00:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:02:05 [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:50:05 (19 days) [240328 00:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:05:05 [240328 00:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:05:05 [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:53:05 (19 days) [240328 00:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:08:05 [240328 00:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:08:05 [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:56:05 (19 days) [240328 00:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:11:05 [240328 00:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:11:05 [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 456:59:05 (19 days) [240328 00:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:14:05 [240328 00:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:14:05 [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:02:05 (19 days) [240328 00:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:17:05 [240328 00:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:17:05 [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:05:05 (19 days) [240328 00:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:20:05 [240328 00:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:20:05 [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:08:05 (19 days) [240328 00:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:23:05 [240328 00:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:23:05 [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:11:05 (19 days) [240328 00:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:26:05 [240328 00:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:26:05 [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:14:05 (19 days) [240328 00:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:29:05 [240328 00:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:29:05 [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:17:05 (19 days) [240328 00:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:32:05 [240328 00:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:32:05 [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:20:05 (19 days) [240328 00:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:35:05 [240328 00:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:35:05 [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:23:05 (19 days) [240328 00:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:38:05 [240328 00:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:38:05 [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:26:05 (19 days) [240328 00:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:41:05 [240328 00:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:41:05 [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:29:05 (19 days) [240328 00:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:44:05 [240328 00:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:44:05 [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:32:05 (19 days) [240328 00:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:47:05 [240328 00:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:47:05 [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:35:05 (19 days) [240328 00:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:50:05 [240328 00:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:50:05 [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:38:05 (19 days) [240328 00:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:53:05 [240328 00:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:53:05 [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:41:05 (19 days) [240328 00:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:56:05 [240328 00:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:56:05 [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:44:05 (19 days) [240328 00:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 00:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 00:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 00:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 00:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 00:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 00:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 00:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 00:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 00:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 00:59:05 [240328 00:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 00:59:05 [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 00:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 00:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 00:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:47:05 (19 days) [240328 00:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:02:05 [240328 01:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:02:05 [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:50:05 (19 days) [240328 01:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:05:05 [240328 01:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:05:05 [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:53:05 (19 days) [240328 01:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:08:05 [240328 01:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:08:05 [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:56:05 (19 days) [240328 01:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:11:05 [240328 01:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:11:05 [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 457:59:05 (19 days) [240328 01:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:14:05 [240328 01:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:14:05 [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:02:05 (19 days) [240328 01:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:17:05 [240328 01:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:17:05 [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:05:05 (19 days) [240328 01:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:20:05 [240328 01:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:20:05 [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:08:05 (19 days) [240328 01:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:23:05 [240328 01:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:23:05 [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:11:05 (19 days) [240328 01:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:26:05 [240328 01:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:26:05 [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:14:05 (19 days) [240328 01:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:29:05 [240328 01:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:29:05 [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:17:05 (19 days) [240328 01:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:32:05 [240328 01:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:32:05 [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:20:05 (19 days) [240328 01:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:35:05 [240328 01:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:35:05 [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:23:05 (19 days) [240328 01:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:38:05 [240328 01:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:38:05 [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:26:05 (19 days) [240328 01:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:41:05 [240328 01:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:41:05 [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:29:05 (19 days) [240328 01:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:44:05 [240328 01:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:44:05 [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:32:05 (19 days) [240328 01:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:47:05 [240328 01:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:47:05 [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:35:05 (19 days) [240328 01:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:50:05 [240328 01:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:50:05 [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:38:05 (19 days) [240328 01:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:53:05 [240328 01:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:53:05 [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:41:05 (19 days) [240328 01:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:56:05 [240328 01:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:56:05 [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:44:05 (19 days) [240328 01:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 01:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 01:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 01:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 01:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 01:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 01:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 01:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 01:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 01:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 01:59:05 [240328 01:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 01:59:05 [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 01:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 01:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 01:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:47:05 (19 days) [240328 01:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:02:05 [240328 02:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:02:05 [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:50:05 (19 days) [240328 02:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:05:05 [240328 02:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:05:05 [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:53:05 (19 days) [240328 02:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:08:05 [240328 02:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:08:05 [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:56:05 (19 days) [240328 02:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:11:05 [240328 02:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:11:05 [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 458:59:05 (19 days) [240328 02:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:14:05 [240328 02:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:14:05 [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:02:05 (19 days) [240328 02:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:17:05 [240328 02:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:17:05 [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:05:05 (19 days) [240328 02:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:20:05 [240328 02:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:20:05 [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:08:05 (19 days) [240328 02:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:23:05 [240328 02:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:23:05 [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:11:05 (19 days) [240328 02:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:26:05 [240328 02:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:26:05 [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:14:05 (19 days) [240328 02:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:29:05 [240328 02:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:29:05 [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:17:05 (19 days) [240328 02:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:32:05 [240328 02:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:32:05 [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:20:05 (19 days) [240328 02:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:35:05 [240328 02:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:35:05 [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:23:05 (19 days) [240328 02:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:38:05 [240328 02:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:38:05 [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:26:05 (19 days) [240328 02:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:41:05 [240328 02:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:41:05 [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:29:05 (19 days) [240328 02:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:44:05 [240328 02:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:44:05 [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:32:05 (19 days) [240328 02:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:47:05 [240328 02:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:47:05 [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:35:05 (19 days) [240328 02:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:50:05 [240328 02:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:50:05 [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:38:05 (19 days) [240328 02:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:53:05 [240328 02:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:53:05 [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:41:05 (19 days) [240328 02:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:56:05 [240328 02:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:56:05 [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:44:05 (19 days) [240328 02:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 02:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 02:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 02:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 02:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 02:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 02:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 02:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 02:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 02:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 02:59:05 [240328 02:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 02:59:05 [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 02:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 02:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 02:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:47:05 (19 days) [240328 02:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:02:05 [240328 03:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:02:05 [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:50:05 (19 days) [240328 03:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:05:05 [240328 03:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:05:05 [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:53:05 (19 days) [240328 03:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:08:05 [240328 03:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:08:05 [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:56:05 (19 days) [240328 03:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:11:05 [240328 03:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:11:05 [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 459:59:05 (19 days) [240328 03:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:14:05 [240328 03:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:14:05 [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:02:05 (19 days) [240328 03:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:17:05 [240328 03:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:17:05 [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:05:05 (19 days) [240328 03:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:20:05 [240328 03:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:20:05 [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:08:05 (19 days) [240328 03:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:23:05 [240328 03:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:23:05 [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:11:05 (19 days) [240328 03:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:26:05 [240328 03:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:26:05 [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:14:05 (19 days) [240328 03:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:29:05 [240328 03:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:29:05 [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:17:05 (19 days) [240328 03:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:32:05 [240328 03:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:32:05 [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:20:05 (19 days) [240328 03:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:35:05 [240328 03:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:35:05 [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:23:05 (19 days) [240328 03:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:38:05 [240328 03:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:38:05 [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:26:05 (19 days) [240328 03:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:41:05 [240328 03:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:41:05 [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:29:05 (19 days) [240328 03:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:44:05 [240328 03:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:44:05 [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:32:05 (19 days) [240328 03:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:47:05 [240328 03:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:47:05 [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:35:05 (19 days) [240328 03:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:50:05 [240328 03:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:50:05 [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:38:05 (19 days) [240328 03:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:53:05 [240328 03:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:53:05 [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:41:05 (19 days) [240328 03:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:56:05 [240328 03:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:56:05 [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:44:05 (19 days) [240328 03:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 03:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 03:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 03:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 03:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 03:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 03:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 03:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 03:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 03:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 03:59:05 [240328 03:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 03:59:05 [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 03:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 03:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 03:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:47:05 (19 days) [240328 03:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:02:05 [240328 04:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:02:05 [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:50:05 (19 days) [240328 04:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:05:05 [240328 04:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:05:05 [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:53:05 (19 days) [240328 04:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:08:05 [240328 04:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:08:05 [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:56:05 (19 days) [240328 04:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:11:05 [240328 04:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:11:05 [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 460:59:05 (19 days) [240328 04:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:14:05 [240328 04:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:14:05 [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:02:05 (19 days) [240328 04:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:17:05 [240328 04:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:17:05 [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:05:05 (19 days) [240328 04:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:20:05 [240328 04:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:20:05 [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:08:05 (19 days) [240328 04:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:23:05 [240328 04:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:23:05 [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:11:05 (19 days) [240328 04:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:26:05 [240328 04:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:26:05 [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:14:05 (19 days) [240328 04:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:29:05 [240328 04:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:29:05 [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:17:05 (19 days) [240328 04:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:32:05 [240328 04:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:32:05 [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:20:05 (19 days) [240328 04:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:35:05 [240328 04:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:35:05 [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:23:05 (19 days) [240328 04:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:38:05 [240328 04:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:38:05 [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:26:05 (19 days) [240328 04:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:41:05 [240328 04:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:41:05 [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:29:05 (19 days) [240328 04:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:44:05 [240328 04:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:44:05 [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:32:05 (19 days) [240328 04:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:47:05 [240328 04:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:47:05 [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:35:05 (19 days) [240328 04:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:50:05 [240328 04:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:50:05 [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:38:05 (19 days) [240328 04:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:53:05 [240328 04:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:53:05 [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:41:05 (19 days) [240328 04:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:56:05 [240328 04:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:56:05 [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:44:05 (19 days) [240328 04:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 04:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 04:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 04:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 04:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 04:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 04:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 04:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 04:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 04:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 04:59:05 [240328 04:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 04:59:05 [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 04:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 04:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 04:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:47:05 (19 days) [240328 04:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:02:05 [240328 05:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:02:05 [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:50:05 (19 days) [240328 05:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:05:05 [240328 05:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:05:05 [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:53:05 (19 days) [240328 05:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:08:05 [240328 05:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:08:05 [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:56:05 (19 days) [240328 05:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:11:05 [240328 05:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:11:05 [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 461:59:05 (19 days) [240328 05:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:14:05 [240328 05:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:14:05 [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:02:05 (19 days) [240328 05:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:17:05 [240328 05:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:17:05 [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:05:05 (19 days) [240328 05:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:20:05 [240328 05:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:20:05 [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:08:05 (19 days) [240328 05:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:23:05 [240328 05:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:23:05 [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:11:05 (19 days) [240328 05:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:26:05 [240328 05:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:26:05 [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:14:05 (19 days) [240328 05:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:29:05 [240328 05:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:29:05 [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:17:05 (19 days) [240328 05:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:32:05 [240328 05:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:32:05 [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:20:05 (19 days) [240328 05:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:35:05 [240328 05:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:35:05 [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:23:05 (19 days) [240328 05:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:38:05 [240328 05:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:38:05 [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:26:05 (19 days) [240328 05:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:41:05 [240328 05:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:41:05 [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:29:05 (19 days) [240328 05:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:44:05 [240328 05:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:44:05 [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:32:05 (19 days) [240328 05:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:47:05 [240328 05:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:47:05 [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:35:05 (19 days) [240328 05:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:50:05 [240328 05:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:50:05 [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:38:05 (19 days) [240328 05:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:53:05 [240328 05:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:53:05 [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:41:05 (19 days) [240328 05:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:56:05 [240328 05:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:56:05 [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:44:05 (19 days) [240328 05:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 05:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 05:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 05:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 05:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 05:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 05:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 05:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 05:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 05:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 05:59:05 [240328 05:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 05:59:05 [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 05:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 05:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 05:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:47:05 (19 days) [240328 05:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:02:05 [240328 06:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:02:05 [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:50:05 (19 days) [240328 06:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:05:05 [240328 06:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:05:05 [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:53:05 (19 days) [240328 06:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:08:05 [240328 06:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:08:05 [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:56:05 (19 days) [240328 06:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:11:05 [240328 06:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:11:05 [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 462:59:05 (19 days) [240328 06:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:14:05 [240328 06:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:14:05 [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:02:05 (19 days) [240328 06:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:17:05 [240328 06:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:17:05 [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:05:05 (19 days) [240328 06:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:20:05 [240328 06:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:20:05 [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:08:05 (19 days) [240328 06:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:23:05 [240328 06:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:23:05 [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:11:05 (19 days) [240328 06:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:26:05 [240328 06:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:26:05 [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:14:05 (19 days) [240328 06:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:29:05 [240328 06:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:29:05 [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:17:05 (19 days) [240328 06:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:32:05 [240328 06:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:32:05 [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:20:05 (19 days) [240328 06:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:35:05 [240328 06:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:35:05 [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:23:05 (19 days) [240328 06:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:38:05 [240328 06:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:38:05 [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:26:05 (19 days) [240328 06:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:41:05 [240328 06:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:41:05 [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:29:05 (19 days) [240328 06:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:44:05 [240328 06:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:44:05 [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:32:05 (19 days) [240328 06:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:47:05 [240328 06:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:47:05 [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:35:05 (19 days) [240328 06:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:50:05 [240328 06:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:50:05 [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:38:05 (19 days) [240328 06:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:53:05 [240328 06:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:53:05 [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:41:05 (19 days) [240328 06:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:56:05 [240328 06:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:56:05 [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:44:05 (19 days) [240328 06:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 06:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 06:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 06:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 06:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 06:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 06:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 06:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 06:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 06:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 06:59:05 [240328 06:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 06:59:05 [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 06:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 06:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 06:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:47:05 (19 days) [240328 06:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:02:05 [240328 07:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:02:05 [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:50:05 (19 days) [240328 07:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:05:05 [240328 07:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:05:05 [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:53:05 (19 days) [240328 07:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:08:05 [240328 07:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:08:05 [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:56:05 (19 days) [240328 07:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:11:05 [240328 07:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:11:05 [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 463:59:05 (19 days) [240328 07:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:14:05 [240328 07:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:14:05 [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:02:05 (19 days) [240328 07:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:17:05 [240328 07:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:17:05 [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:05:05 (19 days) [240328 07:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:20:05 [240328 07:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:20:05 [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:08:05 (19 days) [240328 07:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:23:05 [240328 07:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:23:05 [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:11:05 (19 days) [240328 07:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:26:05 [240328 07:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:26:05 [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:14:05 (19 days) [240328 07:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:29:05 [240328 07:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:29:05 [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:17:05 (19 days) [240328 07:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:32:05 [240328 07:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:32:05 [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:20:05 (19 days) [240328 07:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:35:05 [240328 07:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:35:05 [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:23:05 (19 days) [240328 07:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:38:05 [240328 07:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:38:05 [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:26:05 (19 days) [240328 07:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:41:05 [240328 07:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:41:05 [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:29:05 (19 days) [240328 07:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:44:05 [240328 07:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:44:05 [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:32:05 (19 days) [240328 07:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:47:05 [240328 07:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:47:05 [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:35:05 (19 days) [240328 07:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:50:05 [240328 07:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:50:05 [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:38:05 (19 days) [240328 07:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:53:05 [240328 07:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:53:05 [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:41:05 (19 days) [240328 07:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:56:05 [240328 07:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:56:05 [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:44:05 (19 days) [240328 07:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 07:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 07:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 07:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 07:59:05 [240328 07:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 07:59:05 [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 07:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:47:05 (19 days) [240328 07:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:02:05 [240328 08:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:02:05 [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:50:05 (19 days) [240328 08:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:05:05 [240328 08:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:05:05 [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:53:05 (19 days) [240328 08:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:08:05 [240328 08:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:08:05 [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:56:05 (19 days) [240328 08:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:11:05 [240328 08:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:11:05 [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 464:59:05 (19 days) [240328 08:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:14:05 [240328 08:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:14:05 [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:02:05 (19 days) [240328 08:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:17:05 [240328 08:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:17:05 [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:05:05 (19 days) [240328 08:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:20:05 [240328 08:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:20:05 [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:08:05 (19 days) [240328 08:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:23:05 [240328 08:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:23:05 [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:11:05 (19 days) [240328 08:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:26:05 [240328 08:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:26:05 [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:14:05 (19 days) [240328 08:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:29:05 [240328 08:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:29:05 [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:17:05 (19 days) [240328 08:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:32:05 [240328 08:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:32:05 [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:20:05 (19 days) [240328 08:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:35:05 [240328 08:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:35:05 [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:23:05 (19 days) [240328 08:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:38:05 [240328 08:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:38:05 [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:26:05 (19 days) [240328 08:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:41:05 [240328 08:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:41:05 [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:29:05 (19 days) [240328 08:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:44:05 [240328 08:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:44:05 [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:32:05 (19 days) [240328 08:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:47:05 [240328 08:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:47:05 [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:35:05 (19 days) [240328 08:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:50:05 [240328 08:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:50:05 [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:38:05 (19 days) [240328 08:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:53:05 [240328 08:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:53:05 [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:41:05 (19 days) [240328 08:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:56:05 [240328 08:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:56:05 [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:44:05 (19 days) [240328 08:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 08:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 08:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 08:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 08:59:05 [240328 08:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 08:59:05 [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 08:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:47:05 (19 days) [240328 08:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:02:05 [240328 09:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:02:05 [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:50:05 (19 days) [240328 09:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:05:05 [240328 09:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:05:05 [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:05:06] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:53:05 (19 days) [240328 09:05:06] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:08:05 [240328 09:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:08:05 [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:56:05 (19 days) [240328 09:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:11:05 [240328 09:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:11:05 [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 465:59:05 (19 days) [240328 09:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:14:05 [240328 09:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:14:05 [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:02:05 (19 days) [240328 09:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:17:05 [240328 09:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:17:05 [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:05:05 (19 days) [240328 09:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:20:05 [240328 09:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:20:05 [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:08:05 (19 days) [240328 09:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:23:05 [240328 09:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:23:05 [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:11:05 (19 days) [240328 09:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:26:05 [240328 09:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:26:05 [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:14:05 (19 days) [240328 09:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:29:05 [240328 09:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:29:05 [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:17:05 (19 days) [240328 09:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:32:05 [240328 09:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:32:05 [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:20:05 (19 days) [240328 09:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:35:05 [240328 09:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:35:05 [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:23:05 (19 days) [240328 09:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:38:05 [240328 09:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:38:05 [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:26:05 (19 days) [240328 09:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:41:05 [240328 09:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:41:05 [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:29:05 (19 days) [240328 09:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:44:05 [240328 09:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:44:05 [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:32:05 (19 days) [240328 09:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:47:05 [240328 09:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:47:05 [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:35:05 (19 days) [240328 09:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:50:05 [240328 09:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:50:05 [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:38:05 (19 days) [240328 09:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:53:05 [240328 09:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:53:05 [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:41:05 (19 days) [240328 09:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:56:05 [240328 09:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:56:05 [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:44:05 (19 days) [240328 09:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 09:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 09:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 09:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 09:59:05 [240328 09:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 09:59:05 [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 09:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:47:05 (19 days) [240328 09:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:02:05 [240328 10:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:02:05 [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:50:05 (19 days) [240328 10:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:05:05 [240328 10:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:05:05 [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:53:05 (19 days) [240328 10:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:08:05 [240328 10:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:08:05 [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:56:05 (19 days) [240328 10:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:11:05 [240328 10:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:11:05 [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 466:59:05 (19 days) [240328 10:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:14:05 [240328 10:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:14:05 [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:02:05 (19 days) [240328 10:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:17:05 [240328 10:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:17:05 [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:05:05 (19 days) [240328 10:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:20:05 [240328 10:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:20:05 [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:08:05 (19 days) [240328 10:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:23:05 [240328 10:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:23:05 [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:11:05 (19 days) [240328 10:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:26:05 [240328 10:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:26:05 [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:14:05 (19 days) [240328 10:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:29:05 [240328 10:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:29:05 [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:17:05 (19 days) [240328 10:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:32:05 [240328 10:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:32:05 [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:20:05 (19 days) [240328 10:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:35:05 [240328 10:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:35:05 [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:23:05 (19 days) [240328 10:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:38:05 [240328 10:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:38:05 [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:26:05 (19 days) [240328 10:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:41:05 [240328 10:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:41:05 [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:29:05 (19 days) [240328 10:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:44:05 [240328 10:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:44:05 [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:32:05 (19 days) [240328 10:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:47:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:47:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:47:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:47:05 [240328 10:47:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:47:05 [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:47:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:35:05 (19 days) [240328 10:47:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:50:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:50:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:50:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:50:05 [240328 10:50:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:50:05 [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:50:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:38:05 (19 days) [240328 10:50:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:53:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:53:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:53:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:53:05 [240328 10:53:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:53:05 [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:53:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:41:05 (19 days) [240328 10:53:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:56:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:56:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:56:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:56:05 [240328 10:56:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:56:05 [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:56:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:44:05 (19 days) [240328 10:56:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 10:59:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 10:59:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 10:59:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 10:59:05 [240328 10:59:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 10:59:05 [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 10:59:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:47:05 (19 days) [240328 10:59:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:02:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:02:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:02:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:02:05 [240328 11:02:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:02:05 [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:02:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:50:05 (19 days) [240328 11:02:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:05:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:05:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:05:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:05:05 [240328 11:05:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:05:05 [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:05:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:53:05 (19 days) [240328 11:05:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:08:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:08:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:08:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:08:05 [240328 11:08:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:08:05 [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:08:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:56:05 (19 days) [240328 11:08:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:11:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:11:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:11:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:11:05 [240328 11:11:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:11:05 [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:11:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 467:59:05 (19 days) [240328 11:11:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:14:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:14:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:14:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:14:05 [240328 11:14:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:14:05 [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:14:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:02:05 (19 days) [240328 11:14:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:17:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:17:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:17:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:17:05 [240328 11:17:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:17:05 [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:17:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:05:05 (19 days) [240328 11:17:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:20:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:20:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:20:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:20:05 [240328 11:20:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:20:05 [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:20:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:08:05 (19 days) [240328 11:20:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:23:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:23:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:23:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:23:05 [240328 11:23:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:23:05 [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:23:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:11:05 (19 days) [240328 11:23:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:26:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:26:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:26:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:26:05 [240328 11:26:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:26:05 [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:26:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:14:05 (19 days) [240328 11:26:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:29:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:29:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:29:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:29:05 [240328 11:29:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:29:05 [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:29:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:17:05 (19 days) [240328 11:29:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:32:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:32:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:32:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:32:05 [240328 11:32:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:32:05 [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:32:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:20:05 (19 days) [240328 11:32:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:35:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:35:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:35:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:35:05 [240328 11:35:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:35:05 [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:35:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:23:05 (19 days) [240328 11:35:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:38:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:38:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:38:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:38:05 [240328 11:38:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:38:05 [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:38:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:26:05 (19 days) [240328 11:38:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:41:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:41:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:41:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:41:05 [240328 11:41:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:41:05 [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:41:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:29:05 (19 days) [240328 11:41:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong). [240328 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Writing heartbeat ping to /var/www/vhosts/clanwolf.net/httpdocs/apps/C3/c3.heartbeat [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > ********************************************************************************************** [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > Checking on end of round. [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > Checking if current round needs to be finalized. [240328 11:44:05] INFO ...server.process.EndRound / addDaysToDate > Number of hours to add until end of next round: 84.0 [240328 11:44:05] INFO ...server.process.EndRound / addDaysToDate > New time for next round to end: 3061-03-29T12:00 [240328 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date: 378756.991 [240328 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (rounded): 378757 [240328 11:44:05] INFO ...server.process.EndRound / translateRealDateToSeasonDate > Calculated diff in days from today to fictional round date (abs): 378756.991 [240328 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Check if round is over: [240328 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Next round date: 3061-03-29 12:00:00 [240328 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > Translated now date: 3061-03-29 11:44:05 [240328 11:44:05] INFO ...server.process.EndRound / timeForThisRoundIsOver > 3061-03-29 12:00:00 is NOT before 3061-03-29 11:44:05 [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > Round is still active: [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 jumpship(s) have moved. [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 9 jumpship(s) have not moved. [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- 0 attacks still to be resolved. [240328 11:44:05] INFO ...server.process.EndRound / finalizeRound > --- There is still time left to make moves for this round! [240328 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send updated universe to all clients. [240328 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > 468:32:05 (19 days) [240328 11:44:05] INFO ...server.timertasks.HeartBeatTimerTask / run > Send server heartbeat event to all clients (server is still up) (pong).